The Foundation Elements

Sound bytes for crafting audio events

$ 495.00
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The Foundation Elements library is the work of Australian game sound design expert Stephan Schütze. It includes thousands of audio “elements” (sound bytes) from which an almost infinite number of sound effects can be crafted.

Catalogued into material types - wood, metal, glass, stone - and subtitled by actions - impacts, scrapes, shatters and breaks - these materials can be shaped into highly complex audio events. Foundation Elements also includes more abstract objects such as sweeps, drones, pulses and surges. Used extensively in interactive games as well as educational institutions, this library is also an invaluable tool for the more traditional film and television mediums.

Foundation Elements was designed in consultation with leading game industry sound designers, and in response to demand, this library includes multiple takes of each sound event to maximize the creative potential of the sounds.

Note: All the sounds in Foundation Elements are included as part of The Foundation Library.

Download 25 free sound effects (16-bit/48 kHz) from the Foundation Library.

Features:

  • 5,058 sound effects (5.48GB)
  • 16-bit/48 kHz broadcast .wav files
  • Universally compatible embedded metadata
  • Mac & PC compatible
  • Download or flash drive (+$40)

More Features

  • General sounds collected in Australia, Asia and North America
  • Unusual sounds that expand upon the basics
  • Consulted professional game designers while cultivating the library to fit their needs
  • Thousands of sound bytes (elements), created specifically to foster the creation of bespoke sound effects and optimized for real time generated performance
  • Used heavily as an professional educational teaching and student production resource
  • Used in mainstream Xbox 306, Playstation, iPhone and PC titles 

Stephan Schutze's Credentials

  • Leading FMOD designer
  • Award winning composer (Jurassic Park Operation Genesis)
  • Contributor to: Organized Sound and Gems 7 publications
  • Lecturer at: Australian Game Developer's Conference, Australian Film Television and Radio School, Melbourne University, Digital Media Fund, The Royal Melbourne Institute of Technology and Freeplay and Games Connect Asia Pacific
  • Former Australian Defense Force musician